Managing Innovative Thinking + Design

Sunday, January 29, 2006

RISD Views

RISD Views

[PDF] Views_Winter 2005

RISD VIEWS
Spring 2005 Winter 2005 Fall 2004 Winter/Spring 2004
Fall 2003 Spring 2003 Fall 2002 Summer 2002 Spring 2002
Winter 2002 Fall 2001 Summer 2001 Spring 2001 Winter 2001

IDSA: designBytes

[PDF] JAMES DYSON TO HEADLINE 2005 SUCCESS BY DESIGN CONFERENCE

Managing Innovative Thinking + Design: October 2005

[PDF] Apple Confidential 2.0

Design Thinkers

Design Thinkers

http://www.designthinkers.com/
Download the DesignThinkers brochure

[PDF] peter dixon
Thoughts on Branding and Globalization by Peter Dixon
RGD ONTARIO DESIGNTHINKERS 2000
Presentation
View Peter Dixon's presentation on Branding and Globalization

Rolf Jensen: The Coming Dream Society

TranscriptRead Rolf Jensen's presentation on The Coming Dream Society
(File Type: PDF, File Size: 156kb)

PresentationView Rolf Jensen's presentation on The Coming Dream Society
(File Type: Quicktime, File Size: 460kb)

Audio 1Listen to Rolf Jensen's comment on the Dream Society and graphic design
(File Type: mp3, File Size: 400kb)

Audio 2Listen to Rolf Jensen's opinion on icons of the Dream Society
(File Type: mp3, File Size: 104kb)

Kevin E. Dunal: Trends in Technology

TranscriptRead Kevin Dunal's presentation on Trends in Technology
(File Type: PDF, File Size: 120kb)

Collin Cole: Directions in Digital Media

TranscriptRead Collin Cole's presentation on Directions in Digital Media
(File Type: PDF, File Size: 208kb)

Chris Conley: New Business Models

TranscriptRead Chris Conley's presentation on New Business Models
(File Type: PDF, File Size: 120kb)

Bruce Brown: Graphic Memory

TranscriptRead Bruce Brown's presentation on Graphic Memory
(File Type: PDF, File Size: 191kb)
VideoWatch part of Bruce Brown's presentation on video
(File Type: Quicktime, File Size: streaming)

Dan Boyarski: Designing with Time

TranscriptRead Dan Boyarski's presentation on Designing with Time
(File Type: PDF, File Size: 120kb)

Bill Cahan: Telling Stories: Surviving Corporate Culture

TranscriptRead Bill Cahan's presentation on Telling Stories: Surviving Corporate Culture
(File Type: PDF, File Size: 148kb)

VideoWatch part of Bill Cahan's presentation on video
(File Type: Quicktime, File Size: streaming)

Peter Gorb: The Design Management Interface

TranscriptRead Peter Gorb's presentation on The Design Management Interface
(File Type: PDF, File Size: 168kb)

AudioListen to Peter Gorb's opinion on design and business
(File Type: mp3, File Size: 400kb)

Pam Scott: Brand Espionage: Inside the Consumer Mind

TranscriptRead Pam Scott's presentation on Brand Espionage: Inside the Consumer Mind
(File Type: PDF, File Size: 172kb)

Audio 1Listen to Pam Scott's comment on brand espionage
(File Type: mp3, File Size: 264kb)

Audio 2Listen to Pam Scott's remarks on understanding the consumer
(File Type: mp3, File Size: 276kb)

Jeffrey Veen: Designing the Future Web

TranscriptRead Jeffrey Veen's presentation on Designing with Time
(File Type: PDF, File Size: 196kb)

James Woudhuysen: Structuring Information for Designing the Future

TranscriptRead James Woudhuysen's presentation on Structuring Information for Designing the Future
(File Type: PDF, File Size: 164kb)

Gerald Cupchik: The Design of Emotion

TranscriptRead Gerald Cupchik's presentation on The Design of Emotion
(File Type: PDF, File Size: 112kb)

Claire Hassid: Lovemarks

TranscriptRead Claire Hassid's presentation on Lovemarks
(File Type: PDF, File Size: 152kb)

VideoWatch part of Claire Hassid's presentation on video
(File Type: Quicktime, File Size: 1.2mb)

Lee Shupp: Ethno-Futurism

TranscriptRead Lee Shupp's presentation Ethno-Futurism
(File Type: PDF, File Size: 140kb)

John Furneaux: Understanding and Communicating the Value of Design

TranscriptRead John Furneaux's presentation Understanding and Communicating the Value of Design
(File Type: PDF, File Size: 124kb)

VideoWatch part of John Furneaux's presentation on video
(File Type: Quicktime, File Size: streaming)

Bob Hambly & Barb Woolley: Motivating Creative Talent

TranscriptRead Bob Hambly & Barb Woolley's presentation on Motivating Creative Talent
(File Type: PDF, File Size: 144kb)

Jean-Pierre Lacroix: Principles of Design Consulting

TranscriptRead Jean-Pierre Lacroix's presentation on Principles of Design Consulting
(File Type: PDF, File Size: 232kb)

Audio 1Listen to Jean-Pierre Lacroix's comments on design and the service business
(File Type: mp3, File Size: 104kb)

Audio 2Listen to Jean-Pierre Lacroix's opinion on business relationships
(File Type: mp3, File Size: 224kb)

Sabaa Quao: Training Staff To Interact With Clients

TranscriptRead Sabaa Quao's presentation on Training Staff To Interact With Clients
(File Type: PDF, File Size: 112kb)

Eric Swetzky: Copyright and Intellectual Property Issues

TranscriptRead Eric Swetzky's presentation on Copyright and Intellectual Property Issues
(File Type: PDF, File Size: 136kb)

David MacDonald

PresentationView David MacDonald's presentation on the Evolution of Canadian Social Values and their Impact on Consumer Trends.
(File Type: PDF, File Size: 24mb)

Marcel Danesi

TranscriptRead the edited transcript of Marcel Danesi's presentation on X Marks the Spot: The Power of Signs in Today's Image-Based Society
(File Type: PDF, File Size: 172kb)

Jessica Helfand & William Drenttel

PresentationView Jessica and William's presentation on The Literature of Inspiration.
(File Type: PDF, File Size: 12mb)

Friday, January 27, 2006

Reflections on Leadership

Reflections on Leadership

[PDF] CHAPTER 1: Management Today

[PDF] Leadership Quotes

[PDF] Loehr Leadership Resource Center Book Resources

[PDF] Attributes of Leadership: A Checklist

http://www.allelon.org/articles/article.cfm?id=29
TRANSFORMATIONAL LEADERSHIP: Max DePree
by Todd Hunter: Lecture Notes, Tuesday January 20, 2004

[PDF] ESEARCH ORPORATION newsletter

[PDF] AIGA2Client_Guide

[PDF] Reflections on Leadership

[PDF] PSMJ POWER TOOLS: STRATEGY

[PDF] Principled Leadership

http://stc-annex.com/Res/LeadPlan.htm

Thursday, January 26, 2006

Participation Age

Participation Age

[PDF] From the Information Age to the Participation Age

The event is available in audiocast (Real Player) and as a transcript (PDF, 132 kb, 47pp).
The Participation Age is all about access, built on a model of networked human beings who share, interact, and solve problems, via telephone, Internet, and a myriad of other ways of connecting. Their participation creates ideas, information, opportunities, and value-social and economic-everywhere on the network.

[PDF] 2. The Empirical Literature on Participation

[PDF] SOCIAL MOVEMENT PARTICIPATION IN THE DIGITAL AGE Predicting ...

[PDF] Arts Participation: Steps to Stronger Cultural and Community Life

Wednesday, January 25, 2006

Design Leadership

Design Leadership

[PDF] Christoph Böninger, designafairs München: Ergonomie und Design im ...
[PDF] Design als Prozess

http://www.goethe.de/kug/pro/deutsche-stars/deutsche_stars.pdf

[PDF] Meeting the Challenges of Design Leadership

[PDF] Zollverein School - program and concept
[PDF] Master of Business Administration (MBA): Master of Business ...

[PDF] Designlabor Bremerhaven

Putting people first

Managing Innovative Thinking + Design
Managing Innovative Thinking + Design: DMI Design Management

http://www.classicon.com/ClassiCon-Katalog.pdf
http://www.svoboda.at/PDF/Selection.pdf

[PDF] iF Presse Service

Putting people first: Philips Design CEO on people as a source of ...

[PDF] V eranstaltungskalender
[PDF] LiTG - Veranstaltungskalende r vom 24. Januar 2005 bis 23. ...

Goethe-Institut - Design und Mode - Themen
http://www.goethe.de/kug/kue/des/thm/en156616.htm

[PDF] MATERIALICA 2005 Deep Insights into the Materials Sector

Artikel FAZ 12.04.2003 »Marktregeln für Kultur- und Medienschaffende«

Artikel DesignGuide Köln »Woran können Sie professionelle Designer erkennen?«

Sunday, January 22, 2006

Natural Interaction

Natural Interaction

[PDF] Design for Wearability

[PDF] BodyBug – Design of KinAesthetic Interaction

[PDF] Product function relates to materials, shape, process and use, but ...

[PDF] Designing and Evaluating the User Interface

[PDF] Things aren’t what they seem to be: innovation through technology ...

[PDF] AESTHETICS-Imagination and make-believe

[PDF] DESIGN

[PDF] Human Factors and the Acoustic Ecology:

[PDF] Natural Interaction

[PDF] Environmental Complexity

[PDF] Why Good Design Doesn’t Always Guarantee Success

[PDF] THE RESEARCH HANDBOOK

Computer-generated Visualization
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter1.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter2.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter3.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter4.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter5.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter6.pdf
http://wwwcs.uni-paderborn.de/cs/vis/tutorial/download/chapter7.pdf

[PDF] Engineering Aesthetics and Ergo-Aesthetics:

Friday, January 20, 2006

Antwerp Design Seminars

Antwerp Design Seminars & Lectures: From 9 to 5 and Beyond

The Antwerp Design Seminars and Lectures are an annual international event at the Department of Design Sciences. Two programmes are offered: one related to architectural design, the other to integrated product development. Its aims are to stimulate cross boundary thinking in design, and to familiarize students with an interdisciplinary approach to design problems.

The Antwerp Design Seminars and Lectures intend to act as a forum for staff and student exchange on an international level. At the same time it is an informal platform to discuss actual problems related to design education.

The Antwerp Design Seminars and Lectures have a wide ranging scope from research and problem-solving case studies to practical training of specific skills and/or methods. They are directed by eminent visiting professors in collaboration with faculty of both Higher Institutes. This year's theme is 'From 9 to 5 and Beyond', focusing on the work environment in all its aspects.
Download the full brochure of the ADSL week 2004 (pdf, 496 Kb)

http://www.concretedesigncompetition.com/downloads/brief.pdf

http://www.eaae.be/eaae2/documents/news%20sheets/Ns_October_2005.pdf

EAAE Prize 2003 - 2005 final publication

Managing Product Design & Devlpt

Managing Product Design and Development

<<>
Download a brochure (pdf)

Welcome From the Directors

The Master of Product Development grew out of our passion for product development. Walter Herbst spent his entire career building Herbst LaZar Bell, the largest privately held design and product development firm in the country. Rich Lueptow started his career in biomedical product development, but joined Northwestern University 16 years ago, enticed by its excellent reputation. We recognized there were many others like us with a passion for product development. But we realized there was no venue for the fine-tuning of product development skills that so many of our colleagues wanted for themselves and for their organizations. Thus, the Master of Product Development program was born at the Robert R. McCormick School of Engineering and Applied Science.


With our backgrounds in academia and industry and supported by an outstanding corporate advisory board, we have developed an academic program in product development that continues to receive extremely positive reviews. The program has many unique features:

- A curriculum focused on leadership in product development
- An excellent faculty composed of experienced professionals and professors drawn from across Northwestern University
- A convenient two-year part time program
- A hands-on, team-based approach to learning that draws on students' diverse professional and personal backgrounds
- A lifetime learning experience that allows graduates to audit classes for the rest of their lives


We're excited about what has become the premier masters program in the country for product development. If you want to become a leader in product development, the Northwestern University Master of Product Development program will give you the tools, expertise, and confidence to achieve your goals. We invite you to talk to our faculty, staff, students, and alumni to learn for yourself about the exciting opportunities that the Master of Product Development program offers.

Walter B. Herbst, IDSA, and Richard M. Lueptow, PE, ScD


In this program, you will:

- Gain skills in identifying opportunities in the product development process
- Learn a structured process for product development that uses specific phases and criteria to ensure successful product introductions
- Understand issues dealing with cognitive psychology in the design process
- Learn to use appropriate management strategies and supporting metrics to assure optimization of a product development group
- Acquire techniques to enhance creativity as well as manage intellectual capital
- Understand the value of design as strategy
- Learn about end-user focused innovation research and the designer's role in achieving greater success

Program Content

1. Introduction to Product Development
- Understanding the process; "fuzzy front end"
- Creativity; phase gate process with criteria
2. Scenario Planning
- Niche segmentation for tighter targeting
3. Strategy in Design
- Understanding the value of design as a strategy
- Observing and analyzing current trends in the marketplace and why products were designed the way they were
Includes an in depth study of understanding brand as a core value proposition
4. Recognizing Gap Analysis in the Design Process
- Opportunity analysis within the "fuzzy front end"
- Developing breakthrough products
- Ideation and concept selection
- Risks in product development
5. Customer-Focused New Product Research
- Voice of the customer
- Perceiving customer needs for revolutionary vs. evolutionary products
- Market research techniques
- The designer's role in research
- Product identification in a global economy
6. Innovation and Creativity
- Tools, eTools and techniques to improve innovation and creativity
- Processes to accelerate innovation
- Thinking outside and beyond the box
- Leading innovation teams
- Essential ingredients for continuous innovation
- Brainstorming, evaluation and implementation techniques
7. Essentials of Industrial Design
- Cultural views of design
- Developing products for international markets
- The historical impact of industrial design
- Understanding successful and unsuccessful products
8. Human Factors
- Cognitive psychology
- Industrial design as new product driver
- Cultural drivers
- Appreciating the form-function relationship
9. Managing Intellectual Property
- Managing patents, copyrights, secrets and trademarks
- Value transference
- Regulatory issues -- U.S. vs. Europe vs. Asia
- Using intellectual properties with a corporate strategy
10. Communication Challenges in Product Development
- Domestic and international communications for developers
- Interpersonal and team communications
11. Management and Metrics for Product Development
- Managing the team
- Metrics for product development
- Improvement matrices: project planning controls, reviews, best practices

Wednesday, January 18, 2006

Thought Leader / Peter F. Drucker (1909-2005)

Thought Leaders Forum: Peter F. Drucker (1909-2005)

Peter F. Drucker (1909-2005) was a teacher, writer, and adviser to senior executives for more than 50 years. Author of 39 books, including his upcoming release Effective Executive in Action, he was honorary chairman of the Leader to Leader Institute and Clarke Professor of Social Sciences at the Claremont Graduate University in Claremont, California. (11/2005) Complete biography with thought leaders' comments

http://leadertoleader.org/leaderbooks/drucker/index.html

Articles by Drucker

Civilizing the CityLeader to Leader, Winter 1998

The Discipline of InnovationDrucker Foundation News, March 1998

Managing for Results, Planning for SuccessionShine a Light, Spring 2005

Managing Knowledge Means Managing OneselfLeader to Leader, Spring 2000

Managing OneselfExcerpts from 1999 Drucker Foundation conference

The New PluralismLeading Beyond the Walls, Jossey-Bass Publishers, 1999

Questions and Answers from the Drucker Fall 2001 Conference

The Shape of Things to Come (interview)Leader to Leader, Summer 1996

There's Three Kinds of Teamsfrom Managing in a Time of Great Change, 1998


The Age of Social TransformationAtlantic Monthly, November 1994

Beyond the Information RevolutionAtlantic Monthly, October 1999

The Guru's Guru (interview)Business 2.0, October 2001

Management's New ParadigmsForbes, October 5, 1998 [Forbes requires registration]

The Next Society: A Survey of the Near Future, Economist, November 3, 2001
-- The Next Society
-- The New Demographics
-- The New Workforce
-- The Manufacturing Paradox
-- Will the Corporation Survive?
-- The Way Ahead

Putting More Now into KnowledgeForbes, May 15, 2000 [Forbes requires registration]

Really Reinventing GovernmentAtlantic Monthly, February 1995

Seeing Things as They Really Are (interview)Forbes, March 10, 1997 [Forbes requires registration]

Articles about Drucker

Peter F. Drucker on a Functioning SocietyLeader to Leader, No. 37 Summer 2005


The Author of Modernity, Interview by Jack Beatty Atlantic Monthly, January 29, 1998

Managing Knowledge Workers: Lessons from the Master Knowledge@Wharton, February 2, 2000 (K@W site requires registration)

Peter Drucker Still Preaches Customers Over Profits, by Fred Andrews New York Times, November 17, 1999 (NYT site requires registration)

Peter's Principles, by Harriet Rubin Inc. Magazine, March 1998

Prophet Sharing with Peter Drucker, Interview by Mark Williams Red Herring, January 30, 2001

Sage Advice: The foremost business thinker of our age tells what is wrong (and right) with the New Economy, by James Daly Business 2.0, August 8, 2000

When Peter Drucker Speaks, by Newt Gingrich Inc. Magazine, March 1998

Social Innovation

Social Innovation

[PDF] Creativity :

[PDF] Collective Creativity

[PDF] Conference summaries

[PDF] Design Sanders - UIAHDec05_V2

[PDF] Exploring Human Perception of 2D and 3D

[PDF] A Framework that Supports Collective Creativity in Design using ...

[PDF] Computational Support for Collective Creativity

[PDF] Facilitating Collective Musical Creativity

Managing Innovative Thinking + Design: Collective Creativity

[PDF] Creativity and Leadership

http://l3d.cs.colorado.edu/l3d-sra-naist-may2001/background.html

http://l3d.cs.colorado.edu/~gerhard/papers/tochi2000.pdf

http://l3d.cs.colorado.edu/l3d-sra-naist-may2001/slides.html

[PDF] Spirituality, Creativity, and Business

[PDF] Ethics of Living Technology

[PDF] The Convenor’s Guide to Ensuring a Successful Retreat

[PDF] CREATING A CRUCIBLE FOR NEW THINKING AND INTEGRATED ACTION

[PDF] Cultural Diversity as Human Capital

[PDF] HK Creativity Index

[PDF] The Contemplative Mind in Society Meeting of the Working Group ...

[PDF] Working paper on the Conception and implementation of rich ...

Tuesday, January 17, 2006

Stanford GSB Speech

Stanford GSB Speech

Create Candor in the Workplace, Says Jack Welch
Video File, 1:03 hour

STANFORD GRADUATE SCHOOL OF BUSINESS — According to Jack Welch, companies that develop extraordinary products and services do more than gain market share—they represent the very foundation of society. "Winning companies are the only things that matter—without them, nothing else would work," the former chairman and chief executive officer of General Electric told Dean Robert Joss on April 27.

Welch and Joss chatted before a packed house in Memorial Auditorium about a few of the management insights described in Welch's most recent book, Winning. "My first book was all about me," Welch said, referring to his 2001 New York Times bestseller Straight from the Gut. By contrast, Winning, co-authored with his wife, Suzy, codifies the expertise that Welch has developed and refined over the course of his career—namely, the management philosophies that helped him turn a $13 billion company into a $500 billion enterprise over the course of a 20-year tenure at the helm of General Electric.

A remarkable absence of candor in the workplace represents one of the most significant obstacles to companies' success, he said. "In a bureaucracy, people are afraid to speak out. This type of environment slows you down, and it doesn't improve the workplace." Instead, Welch called for developing a corporate culture that encourages and rewards honest feedback. "You reinforce the behaviors that you reward," he explained. "If you reward candor, you'll get it."
An effective performance appraisal system, he said, relies not only on honest feedback but also on meaningful differentiation among employees. At GE, he put these principles into action by implementing a forced ranking system that divided employees into three distinct segments: the top 20 percent of performers, the middle 70 percent, and the bottom 10 percent. Even though GE's "20-70-10" system—which methodically manages out the bottom 10 percent of employees each year—has always been controversial, Welch emphatically defended it.

http://www.gsb.stanford.edu/news/speakers_vftt.html
Effective Leaders Made, Not Born, Colin Powell Says

Mulcahy Took a No-Nonsense Approach to Turn Xerox Around

Anne Mulcahy faced the real possibility of corporate bankruptcy when she took over as CEO of Xerox Corp. So she spent 90 days listening and asking questions. [Details]
Video File, 29:14 minutes
Video File, Question & Answer Session, 26:00 minutes

Bill GeorgeAuthor, "Authentic Leadership: Rediscovering the Secrets to Creating Lasting Value"Becoming a Leader of Heart and Soul (April 2004) [Details]
Video File, 38:57 minutes
Video File, Q&A, 14:17 minutes

Jeroen Van der VeerVice Chairman, Royal Dutch ShellSustainable Leadership Requires Listening Skills [Details]
Video File, 27:41 minutes

Jorma OllilaChairman and CEO, NokiaNews Release [Details]
Audio File, 1:08 hours
Video File, 1:08 hours

Richard WagonerCEO, General MotorsNews Release [Details]
Audio File, 56:10 minutes

Monday, January 16, 2006

UIAH Competitiveness by Design

UIAH Competitiveness by Design

The Role and the Economic Effects of Design

The British Study

The Swedish Study (pdf)

Robin Edman presentation (pdf)

Raymond Turner speech
Raymond Turner presentation (ppt)

Dan Colliander speech
Dan Colliander presentation (ppt)

Jari Paasikivi presentation (ppt)

Annamari Lammassaari speech

Roy Fleetwood speech

Eija Nieminen speech
Eija Nieminen presentation (ppt)

Sunday, January 15, 2006

Persona

Persona

Scenarios are a natural element of Persona-based
design and development. In Carroll.s words, a
scenario is a story with a setting, agents, or actors who
have goals or objectives, and a plot or sequence of
actions and events. Given that scenarios have "actors"
and Personas come with scenarios, the distinction is in
which comes first, which takes precedence. Actors or
agents in scenario-based design are typically not
defined fully enough to promote generative engagement.

[PDF] Creating Quality Personas

[PDF] Personas: Practice and Theory

[PDF] Persona Creation and Usage Toolkit

[PDF] Personas

[PDF] The Persona Effect: How Substantial Is It?

[PDF] Persona Development for Information-rich Domains

[PDF] Persona-and-Scenario Based Requirements Engineering for Software ...

[PDF] graduate student persona

[PDF] EB-personascenarier.ppt

DMI Design Management

Design Management

For an overview of the current Design Management Review issue, you can download (pdf) for free the introduction by Dr. Thomas Walton, Editor.

Thomas Walton's Editor’s Notes: Design Management as a Business and Academic Discipline (PDF).

Wise Counsel: A Trinity of Perspectives on the Business Value of Design, Winter 2002
by Martin Gierke, Brand Research and Education Manager, Caterpillar Inc., James Hansen, Chairman and Co-founder, Source/Inc., Raymond Turner, Group Design Director, BAA

Design as Advantage No. 1: The Design + Identity50, Winter 2000
by Tom Peters

Steering the Brand in the Auto Iindustry, Winter 2003by Jéan-Leon Bouchenoire, Principal, GlobalBrandOne

Lessons from the Trenches: Insights from Design Management Seminars, Summer 2002 by Peter Phillips, Corporate Identity and Design Strategy Consultant

Designing Global Brands: Critical Lessons, Fall 2001, by Larry Roellig, Executive Vice President, Consumer Branding, Enterprise IG

Meeting the Challenges of Design Leadership
The 10th European International Conference on Design Management
March 29-31, Amsterdam, The Netherlands Grand Hotel Krasnapolsky

Leading with Design
Design leadership has many interpretations, ranging from inspiration to collaboration, and from culture to globalization. At this conference, learn how experts lead with design in a climate of change; how design managers adapt to this new challenge; how thought leaders interpret changing socioeconomic dynamics; and how to get inside “leadership” to become more effective design leaders.

Keynote Presentation:
A Question of Choice
Stefano Marzano, CEO and Chief Creative Director, Philips DesignLearn how Philips Design is redefining its definition of design and how this is affecting their efforts to innovate in both traditional and new developing markets.

A question of choice
Philips Design's CEO and Chief Creative Director, Stefano Marzano, gave a key note speech during the Business of Design Week in Hong Kong.
+ read more...

A Few Featured Presentations:
Design as a Process
Christoph Böninger, President, designafairs Europe
Design Leadership: A Commercial Imperative
Raymond Turner FCSD, Principal, Raymond Turner Associates—Design Leadership Consultants
Design Leadership in a Climate of Corporate Responsibility
Rachel Cooper, PhD, Professor of Design Management,
Adelphi Research Institute for Creative Arts and Sciences, University of Salford

People as a Source of Breakthrough Innovation
By Stefano Marzano, Design CEO & Chief Creative Director, Philips Design
From the Design Management Review, Vol. 16, No. 2, Spring 2005

The product visions are startling—jackets with cell phones and MP3 players, multimedia furniture, a radiography department where patients design the scanning experience. With these and other examples, Stefano Marzano articulates Philips Design's human-centered techniques for exploring the frontiers of creativity—strategies that blend an in-depth understanding of markets, the firm’s special competencies, and the interface with customers. Download article

Stefano Marzano is the keynote speaker at the 10th International European Conference on Design Management.

[PDF] Brand design for the long term
[PDF] Meeting the Challenges of Design Leadership
[PDF] value news
[PDF] DESIGN STRATEGY

Thursday, January 12, 2006

DTI UK Creative Economics

DTI Economics Papers Series

No. 15. Creativity, Design and Business Performance
download (1.05Mb)

No. 14. Public Policy: Using Market-Based Approaches
download (605Kb)

No. 13. Corporate Governance, Human Resourse Management and Firm Performance
download (508Kb)

No. 12. The Empirical Economics of Standards
download (992Kb)

No. 11. R & D Intensive Businesses in the UK
download (287Kb)

No. 10. Liberalisation & Globalisation: Maximising the Benefits of International Trade & Investment
download (399Kb)

No. 9. The Benefits from Competition: some illustrative UK cases by Professor Stephen Davies, Heather Coles, Matthew Olczak, Christopher Pike and Christopher Wilson
download (3754Kb)

No. 8. Raising UK Productivity - Developing the Evidence Base for Policy
download (484Kb)

No. 7. Competing in the Global Economy - The Innovation Challenge
download (484Kb)

No. 6. UK Productivity and Competitiveness Indicators 2003
download (436Kb)

No. 5. DTI Strategy - The Analysis
download (160Kb)

No. 4. Options for a Low Carbon Future
download (607Kb)

No. 3. UK Competitiveness: moving to the next stage by Professor Michael Porter and Christian H M Ketels
download (275Kb)

No. 2. A comparative study of the British and Italian textile and clothing industries by Nicholas Owen
download (297Kb)

No. 1. Bundling, tying and portfolio effects:
Part 1: Conceptual Issues by Professor Barry Nalebuff
download (317Kb)
Part 2: Case Studies by Professor Barry Nalebuff and Charles River Associates
download (415Kb)

Occasional Paper Series
Click here to view papers

DTI Sector Competitiveness Studies
No.1. Competitiveness in the UK Electronics Sector
Introduction PDF (58 Kb)
Chapter 1 PDF (30 Kb)
Chapter 2 PDF (123 Kb)
Chapter 3 PDF (197 Kb)
Chapter 4 PDF (108 Kb)
Chapter 5 PDF (43 Kb)
Chapter 6 PDF (40 Kb)
Chapter 7 PDF (36 Kb)
Chapter 8 PDF (35 Kb)
Annex A PDF (40 Kb)
Annex B PDF (43 Kb)

Other DTI Economics Documents
UK Productivity and Competitiveness Indicators
The Goverment's response to the consultation on indicators of productivity

[PDF] www .uktradeinvest.gov .uk

GNN - Government News Network

Cox Review of Creativity in Business: building on the UK’s strengths
PDF file of Foreword, Definition of terms and Executive summary (150KB)
PDF file of Chapter 1, The growing competitive threat to the UK (238KB)
PDF file of Chapter 2, The importance of creativity, design and innovation to business performance and the UK economy (242KB)
PDF file of Chapter 3, The barriers to greater creativity in the smaller business (137KB)
PDF file of Chapter 4, Raising awareness and changing behaviour (275KB)
PDF file of Chapter 5, Providing support and incentive (348KB)
PDF file of Chapter 6, Preparing futuregenerations of creative specialists and business leaders (224KB)
PDF file of Chapter 7, Using the power of public procurement (263KB)
PDF file of Chapter 8, Creating greater visibility for the UK’s creative capabilities (375KB)PDF file of Conclusion and Thanks (55KB)

Design Quotes Links

Design Quotes Links

http://designjerk.com/quotes.html

http://www.bizcommunity.com/Quotes/196/13.html

http://www.lukew.com/resources/quotes.asp

http://www.stcsig.org/usability/resources/pith.html

http://www.morganmann.com/quotes.html

http://www.brainyquote.com/quotes/keywords/design.html

http://www.randomterrain.com/gamedesign/play.html

Wednesday, January 11, 2006

Better Branding

Better Branding

[PDF] Ten Tips for Better Branding

[PDF] The Five Golden Rules of Online Branding

Managing Image in a Dynamic Corporate Environment
By Kenneth J. Roberts, Chairman and Chief Executive Officer, Lippincott Mercer
Download this Article (PDF)

Sense Issue 97
The 97th issue of Sense magazine examines the challenges of brand portfolio management

» Finding New Paths to Growth by Managing Brand Portfolios Well
by Rick Wise and Simon Glynn
» Strategic Branding for M&A Success
by Simon Glynn and Suzanne Hogan
» Building a Brand on the Touchpoints That Count
by Suzanne Hogan, Eric Almquist, and Simon E. Glynn
» Maximizing Returns from Brand Spending
Simon Glynn and Stephen Brien
» Keeping the Customer (Profitably) Satistfied
by Simon Glynn and Ewan Jones
» Brands Through People
by Simon Glynn
» The Ultimate Intangible: Measuring and Managing Brands as Strategic Assets
by Kenneth Roberts and Eric Almquist
» From Chaos to Constellation: Creating Better Brand Alignment on the Web
by Eliot Phillips
» The Satisfaction Payoff: You Can Make a Profit and Satisfy Customers—If You Know What They Want
by Simon Glynn and Ewan Jones
» Economics' Gift to Marketing: Understanding Demand Before It's Too Late
by Eric Almquist
» Nexperiment™: Optimizing Online Performance
by Eric Almquist
» Spin-off Spin: Lessons Learned About Brand Management
by James Bell
» Before Bouncing Back, Ask Pointed Questions
by John Allen
» The Board's Role in Protecting the Corporate Brand
by Kenneth Roberts
» Foundation For a New Business
interview with John Allen
» Managing Image in a Dynamic Corporate Environment
By Kenneth J. Roberts
» Using Experimental Design to Improve Marketing ROI
» Employee Communications Can Affect a CEO's Health
By Kenneth J. Roberts
» Brand Risk Management:Why Brands are Becoming More Valuable and More Vulnerable
By George Jurkowich and David Abrahams
» Branding and M&As:The Risks in "Getting the Deal Done"
By Suzanne Hogan and Ken Hodge
» Positioning a Brand in the Marketplace
By Suzanne Hogan
» Employees and Image: Bringing Brand Image to Life
By Suzanne Hogan
» Connecting Energy Company Brand Position to Brand Image
By Suzanne Hogan
» Speed, Content, and Navigation:The Winning Trifecta of an Effective Website
» A Discussion:Branding in the World of E-Commerce
Moderated by Myron Kandel
» Who?.comThe Race to Build Internet Brands
By Richard H. Wilke
» Brand Management for the Next Millennium
By James Bell
» Your Company's Identity Crisis
By Kenneth D. Love & Kenneth J. Roberts
» The TELUS Story:Brand Management Strategies for a Customer-Focused Identity
By Kathryn H. Feakins
» Rethinking Brand Strategy:A "Mindshare" Manifesto
By Eric Almquist and Kenneth J. Roberts
» Assessing a Brand's Health:Ready For the Next Move?
By Suzanne Hogan
» Anticipating Brand Opportunities:What Ever Happened to Burma-Shave?
By John Kania and Adrian Slywotzky
» Designing the Branded Experience:How Conoco Broke the Convenience Store Mold
By Kathryn H. Feakins and Michael Zea
» Delivering on the Brand Promise:Making Every Employee a Brand Manager
By Carla Heaton and Rick Guzzo
» The Link Between Identity and Growth
By Kenneth J. Roberts
» J. Gordon Lippincott Founder, Lippincott & Margulies, 1909-1998

» Four Ways to Generate Greater Brand Efficiency
By John Allen
» Bring on the Recession
By Robert G. Atkins and Adrian J. Slywotzky
» Don't Let Your Brand Falter During a Recession
By Eric Almquist

Research Typologies

Research Typologies

[PDF] Research Typologies

[PDF] Nature of Research

[PDF] Design/Science/Research: Developing a Discipline

[PDF] Investigating Design: A Review of Forty Years of Design Research

[PDF] Presentazione di PowerPoint

[PDF] jeremy till setting architectural research agendas

Light Focus: The programme - download the complete programme here ... (PDF, 103 KB)

Professor Bruce ArcherProfessor Bruce Archer, a Mechanical and Design Engineer (IMechE and IED) who established design as an academic discipline and was highly influential in theestablishment of Design and Technology in the curriculum for all pupils, died on May 16, 2005 , aged 82.
http://www.timesonline.co.uk/article/0,,60-1630654,00.html
http://news.independent.co.uk/low_res/story.jsp?story=639742&host=3&dir=271

[PDF] EUROPEAN LEAGUE OF INSTITUTES OF ARTS NATIONAL PROFILE – ANALYSIS ...

http://www.tasarim.itu.edu.tr/dosyalar/itu_ipd_english.pdf

[PDF] How To Teach the Folk Arts to Young People: The Need for Context

[PDF] Human-Centered Innovation:

[PDF] INVESTING IN OUR NATURAL AND CULTURAL HERITAGE

[PDF] The Timeless Way: Making Living Cooperative Buildings with Design ...

[PDF] THE FACTORS SHAPING DESIGN RESEARCH AND ITS RELATIONSHIP WITH INDUSTRY

[PDF] Teamwork and the Knowledge Base: Doctoral Study and Design Research
[PDF] Research Honours Exegesis Example 2 An investigation into the ...

Managing Innovative Thinking + Design: October 2005

[PDF] Learning And Making

[PDF] Modelling

[PDF] Transformations

[PDF] Can Engineers Design, and Can Designers Engineer?

[PDF] Breen (Page 1)

[DOC] AUSTRALIA (East)

[PDF] The Model for Architectural Design Education (MADE)

Nature Inspired Creative Design

Nature Inspired Creative Design

"Nature Inspired Creative Design" is a new research network, part of the AHRB/EPSRC funded "Designing for the 21st Century" program. The network is based in CERCIA (the Centre of Excellence for Research in Computational Intelligence and Applications) at the University of Birmingham.

Thursday 26th May 05
Gail Troth- Self-organisation in paintings

Gregory Sporton/BIAD Visualisation Research Unit- Visualising as Research

Jeff Johnson- Embracing complexity in nature-inspired design

Tim Ball- The design of nature and the nature of design

Michael Collins- Aspects of design in the natural world

Friday 27th May 05
Thorsten Schnier- Evolving Art, and Computing Aesthetics (tar)

Lubo Jankovic- Emergent self-organising forms for design of buildings and structures (pdf)

Nick Monk- Development as creative design

Frederic Leymarie- Sculpting and Biomimetics (pdf)

Julian Vincent- Stealing design from nature

Tuesday, January 10, 2006

Design Quotes

Design quotes
http://www.lukew.com/resources/quotes.asp
via http://www.lukew.com/ff/entry.asp?94

“We require from buildings two kinds of goodness: first, the doing their practical duty well: then that they be graceful and pleasing in doing it.”—John Ruskin, 1880

“[Users] make their credibility-based decisions about the people or organization behind the site based upon the site's overall visual appeal.”—Stanford Persuasive Technology Lab, 2002

“[Users] said they were more likely to believe Web sites that looked professionally designed.”—Stanford Web Credibility Study, 2002

“A picture is worth a thousand words. An interface is worth a thousand pictures.”—Ben Shneiderman, 2003

“Design is so critical it should be on the agenda of every meeting in every single department.”—Tom Peters, 2003

“Design is not just what it looks like and feels like. Design is how it works.”—Steve Jobs, 2003

“Beauty and brains, pleasure and usability — they should go hand in hand.”—Donald Norman, 2003

“The perfection of art is to conceal art.”—Quintilian, 95

“We require from buildings two kinds of goodness: first, the doing their practical duty well: then that they be graceful and pleasing in doing it.”—John Ruskin, 1880

“Design is a plan for arranging elements in such a way as best to accomplish a particular purpose”—Charles Eames

“To design is to communicate clearly by whatever means you can control or master”—Milton Glaser

“Design is directed toward human beings. To design is to solve human problems by identifying them and executing the best solution.”—Ivan Chermayeff

“Design is the art of gradually applying constraints until only one solution remains.”—Unknown

“The greatest challenge to any thinker is stating the problem in a way that will allow a solution.”—Bertrand Russell

“Interactive design [is] a seamless blend of graphic arts, technology, and psychology.”—Brad Wieners, 2002

“[Leonardo Da Vinci] combined art and science and aesthetics and engineering, that kind of unity is needed once again.”—Ben Shneiderman, 2002

“We find that people quickly evaluate a site by visual design alone.”—Stanford Guidelines for Web Credibility, 2002

“True interactivity is not about clicking on icons or downloading files, it’s about encouraging communication.”—Ed Scholssberg, 2002

“To dismiss front-end design as mere ‘icing’ is to jeopardize the success of any site.”—Curt Cloninger, 2001

“Good designers can create normalcy out of chaos; they can clearly communicate ideas through the organizing and manipulating of words and pictures.”—Jeffery Veen, 2000

“The ability to simplify means to eliminate the unnecessary so that the necessary may speak.”—Hans Hofmann

“The basis for success of [media] products, in addition to their usability and efficiency, is often the potential to arouse.”—Reeves & Naas, 1999

“The display is the computer.”—Jen-Hsun Huang, 2002

“Visual appearance is one of the most effective variables for quickly differentiating one application from another.”—Bob Baxley, 2003

“If a site is perfectly usable but it lacks an elegant and appropriate design style, it will fail.”—Curt Cloninger, 2001

“I’ve been amazed at how often those outside the discipline of design assume that what designers do is decoration. Good design is problem solving.”—Jeffery Veen, 2000

“Like all forms of design, visual design is about problem solving, not about personal preference or unsupported opinion.”—Bob Baxley, 2003

“Making the simple complicated is commonplace; making the complicated simple, awesomely simple, that's creativity.”—Charles Mingus

“The architect should strive continually to simplify; the ensemble of the rooms should then be carefully considered that comfort and utility may go hand in hand with beauty.”—Frank Lloyd Wright, 1908

“The location of visual elements in the UI has a huge impact on how the user interprets information.”—Rick Oppedisan, 2002

“The design of good houses requires an understanding of both the construction materials and the behavior of real humans.”—Peter Morville, 2002

“The fusion of art and technology that we call interface design.”—Steven Johnson, 1997

“...that strange new zone between medium and message. That zone we call the interface.”—Steven Johnson, 1997

“Form follows function-that has been misunderstood. Form and function should be one, joined in a spiritual union.”—Frank Lloyd Wright

“The details are not the details. They make the design.”—Charles Eames

“Questions about whether design is necessary or affordable are quite beside the point: design is inevitable. The alternative to good design is bad design, not no design at all.”—Douglas Martin, 1989

“Science arose from poetry… when times change the two can meet again on a higher level as friends.”—Johann Goethe

“…effective communication is a key factor in the success of your product.”—Jesse James Garrett, 2002

“Problems with visual design can turn users off so quickly that they never discover all the smart choices you made with navigation or interaction design.”—Jesse James Garrett, 2002

“Good design is the most important way to differentiate ourselves from our competitors.”—Samsung CEO Yun Jong Yong, 2004

“Design is the easiest way to reenergize a product.”—Fast Company, 2005

“Where you innovate, how you innovate, and what you innovate are design problems.”—Tim Brown, 2005

“Your products run for election every day and good design is critical to winning the campaign.”—Procter & Gamble CEO A.G. Lafley, 2005

“Design's fundamental role is problem solver”—Fast Company, 2005

“When people talk about innovation in this decade, they really mean design”—Bruce Nussbaum, 2005

“Design is the fundamental soul of a human-made creation that ends up expressing itself in successive outer layers of the product or service.”—Steve Jobs, 2005

“Innovation distinguishes between a leader and a follower.”—Steve Jobs, 2005

“You can't just ask customers what they want and then try to give that to them. By the time you get it built, they'll want something new.”—Steve Jobs, 2005

“I prefer design by experts - by people who know what they are doing”—Don Norman, 2005

“The commonality between science and art is in trying to see profoundly - to develop strategies of seeing and showing.”—Edward Tufte, 2005

“Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.”—Paul Rand, 1997

“Simplicity is not the goal. It is the by-product of a good idea and modest expectations.”—Paul Rand, 1997

“Simple design, intense content.”—Edward Tufte, 2004

Sunday, January 08, 2006

Brand Identity

Brand Identity

[PDF] BRANDIDENTITYPACKAGED ESIGN

[PDF] Symposium "Foundations of Interaction Design"

http://www.cia.edu/pdf/link604.pdf
http://www.cia.edu/pdf/link1202.pdf

http://kisd.de/dm_symposium.html?&lang=de%0A
Design succeeds more and more as a strategic and competitive advantage in business activities. Therefore the symposium is dedicated to key questions such as:

- What are the most relevant variables for gaining sustained competitive advantage?
- What in particular are these successful companies doing to stay on top?
- How do they reach their unique excellence and identity?
- Who is supporting them and by which means and methodologies?

Design management experts from a variety of countries will share their ideas and present their hands on experiences.

vyvoo [trailer]

MeWorks [trailer]

DE PUZZLY [trailer]

Saturday, January 07, 2006

NextD Links

NextD Links

[PDF] Science, Technology and Innovation in the Netherlands

"CORDIS: EU Council Presidency Information Service for Research, Development and Innovation" (PDF)

"Dutch Innovation Letter" (PDF)

"Analysis of the Dutch innovation position" (PDF)

"Action for Innovation - Tackling the Lisbon ambition" (PDF)

"Science budget 04: Focus on excellence and greater value" (PDF)

"Dutch Compass for the European Research Area - Strategic framework for the internationalisation of research and innovation policy" (PDF)

http://nextd.org/04/contents.htm
http://nextd.org/04/pdf/InnovationToolBox.pdf
http://nextd.org/04/pdf/IDSCbook.pdf
http://nextd.org/04/pdf/Show&Tell.pdf

Media Lab / Peer Reviewed Journals
http://mlab.uiah.fi/www/research/doctoral_studies/publications_journals/

Business + Design
http://www.bplusd.org/index.php

ConglomerateBusiness, Law, Economics and Society
http://www.theconglomerate.org/2005/09/law_and_design.html

Danish Design Centre
http://www.ddc.dk/DESIGNVIDEN/artikler/ord_designet_kamille_friis_learning_lab

New Skill Sets for Designers
http://connecta.typepad.com/cph127/2005/07/new_skillsets_f.html

AIGA Design Conference 2005
http://designconference.aiga.org/content.cfm?Alias=descriptions

Core77s Design Blog / Who Drives Design?
http://www.core77.com/corehome/2005/06/who-drives-design.html

Preparing the Next Gen
http://cbdd.typepad.com/colleen/

Thoughts on the Institute of Design Strategy Conference

By Peter Merholz of Adaptive Path.
http://www.peterme.com/archives/000507.html

Design Related Social InnovationDoors of Perception
http://doors8delhi.doorsofperception.com/links.html

Managing Design: An Oxymoron for the Ages?
IA Practice Management Knowledge Community
A Preconvention Workshop Presented at the AIA 2005 National Convention,
Las VegasBy Amy M. Yurko, AIA
http://www.aia.org/nwsltr_pm.cfm?pagename=pm_a_20050722_convention

IDEO site
http://www.ideo.com/ideo.asp?nArc=1&m=8&y=4

Building Innovation Scenarios and Simulations
http://www.dmi.org/dmi/html/education/seminars/biss_outline.htm

Xblog
http://xplane.com/xblog/?cat=32

Managing As Designing Site
http://design.case.edu/sites.html

Info Design
http://www.informationdesign.org/archives/cat_interviews.php

Design Observer
http://www.designobserver.com/archives/000288.html

Global Brain Blog
http://wrede.interfacedesign.org/categories/education.html

Usability Works
http://usabilityworks.typepad.com/uwdotorg/2005/06/nextd_talks_wit.html

Wikipedia
http://en.wikipedia.org/wiki/Interaction_design
Paths for Innovators
http://qviews.typepad.com/innopaths/

Design vs. Design Thinking
http://www.yayhooray.com/thread/56276/Design-vs-Design-thinking

d.notes/ Another Side of Design
http://designmichaelsurtees.blogspot.com/2005_03_01_designmichaelsurtees_archive.html

The Growth Experience Blog
http://www.growthexperience.com/Designingforgrowth.html

Collabor8Cross Cultural Collaborative Design Studies
http://www.ianmcarthur.net/COLLABOR8/content/links.html

Design-Management Blog
Everything about design, management and business issues around design
http://www.design-management.de/archive/2005/08/podcast-5/

Putting People First Blog
Experience design, user experience and innovation
http://blog.vanderbeeken.com/2005/06/nextd__nextdesi.html

Eye2Eye Blog
Discussing multidisciplinary, cross-cultural design practice, innovation
http://aiffhead.blogspot.com/2005_07_17_aiffhead_archive.html

Functioning Form Blog
Context, Consistency,Clarity, Control
http://www.lukew.com/ff/entry.asp?94


TransLearn at Hyperwerk
http://magnolia.hyperwerk.ch/home/translearn/Core-Meeting05.html

Forskning og uddannelse
http://www.arkade.dk/links/50/510/5110/?pager_offset=31

WorldChanging
http://www.worldchanging.com/archives/002033.html

Archinect
http://archinect.com/links/detail.php?id=18423_0_26_0_M75

Sam Brodie Blog
http://www.brodieinc.com/iamsam/mdm.html

FreeGorifero Blog
http://www.freegorifero.com/weblog/2003_11_01_weblog_archive.html

Progressive Aspects of Design
http://progressiveaspects.blogspot.com/2005/06/design_16.html

Infonomia
http://www.infonomia.com/blog/index.asp?dia=29/04/05

Link Up Copenhagen
http://www.linkup-cph.dk/linked.asp?cat=5

Interaction Design
http://interaction-design.ask.dyndns.dk/

Canadian e-Business

Canadian e-Business

Fast Forward 5.0: Making Connectivity Work for Canada [PDF Format, 667Kb] — contains the fourth annual e-report card and highlights the work of the Canadian eBusiness Initiative (CeBI) in championing e-business initiatives and policy changes.

http://www.pwcglobal.com/fr/pwc_pdf/pwc_strange_days.pdf
Challenges facing global business at this time and approaches being taken by companies.

http://www.pwcglobal.com/fr/pwc_pdf/pwc_autofacts_05.pdf

http://www.statcan.ca/Daily/English/030402/d030402a.htm

Net Impact Canada IV: Strategies For Increasing SME Engagement In The E-Economy

Sept. 22, 2004 - Media Release:
e-Report card on Digital Economy warns Canada’s global competitiveness is slipping

Fast Forward 5.0: Making Connectivity Work for Canada

View an issue of The Daily
January 6, 2006 HTML PDF
January 5, 2006 HTML PDF
January 4, 2006 HTML PDF
December 23, 2005 HTML PDF
December 22, 2005 HTML PDF
December 21, 2005 HTML PDF
December 20, 2005 HTML PDF
December 19, 2005 HTML PDF
December 16, 2005 HTML PDF
December 15, 2005 HTML PDF

Finnish Innovation

Finnish Innovation

[PDF] The Second Conference on Innovation Journalism: The Finnish ...

[PDF] THE FINNISH SYSTEM OF INNOVATION – LESSONS FOR SWITZERLAND?

[PDF] THE FINNISH MOBILE CLUSTER – EVOLUTION THAT LED TO A REVOLUTION

[PDF]
COMPETITION AND INNOVATION – MICROECONOMETRIC EVIDENCE USING ...

http://www.helsinki.fi/euoffice/suomi/tiedotteet/system.pdf

http://www.tekes.fi/julkaisut/Benchmarking.pdf

[PDF] Innovation Strategy

[PDF] The Origins of Innovation

Making Finland a Leading Country in Innovation (report, pdf)

Trendchart (Overview Finnish innovation policy)

[PDF] Staying Power to Finnish Cultural Exports

http://www.vnk.fi/report.pdf
Helsinki, 9 September, 2005
— Report on Finnish Information Society Development

Friday, January 06, 2006

Denmarks' Creative Potential

DENMARKS' CREATIVE POTENTIAL - Culture and Business Policy Report 2000
http://www.kum.dk/Publikationer/Denmarks_Creative_Potential.pdf

Denmark in the Culture and Experience Economy - 5 new steps
http://www.kum.dk/graphics/kum/experience_economy.pdf

http://www.kum.dk/graphics/kum/Nordic_Identity.doc

http://www.kum.dk/graphics/kum/Doping_in_Denmark.doc

http://www.kum.dk/graphics/kum/danishcultpolPDF.pdf

http://foto.ddc.dk/ddc/Site/RecordView.jsp?%20catalogName=%20DDC%20Image%20Database

http://www.ddc.dk/

Trends from imm cologne

The World of Wegner: The true master of chair design turns 90
http://www.ddc.dk/DESIGNVIDEN/artikler/WegnersVerden

Innovative thinking

Innovative Thinking

[PDF] Ways to Harness the Power of Your Ideas

[PDF] If today’s technology is yesterday’s magic, what innovative and ...

Sample outlines, including mind maps for Visual Thinking, Systems Thinking, and Creative Thinking

http://www.ideachampions.com/culture_of_innovation.shtml
http://www.ideachampions.com/creating_coi.shtml

Faced with the ongoing challenge of growing your business and maintaining its role as an industry leader, at least a few of your in-house visionaries and business leaders are committed to exploring ways of making innovation a day-to-day reality. Clearly, there is no magic pill for accomplishing this noble goal. Advocating it is one thing. Making it happen is quite another. Long-standing ways will need to be challenged — as will collective assumptions, mindsets, silos and outdated ways of doing business. Clearly, the bar will need to be raised for trust, communication, teamwork, experimentation and the willingness to learn from mistakes. People will need to enter into new kinds of dialogues and debates. But it can happen. Indeed, it must happen — that is, if you are serious about closing the gap between rhetoric and reality. And Idea Champions can help.

Culture:
"The sum total of values, norms, assumptions, beliefs and ways of living built up by a group of people and transmitted from one generation to another."

Innovation:
"The adoption of a new practice, process, or paradigm by a community — not just a new product or service.
"Adapting, adjusting, or altering that which already exists for the purpose of adding value."

Creativity: "To cause to come into being, as something unique that would not naturally evolve or would not exist via ordinary processes. Resulting from originality of thought."

Qualities of an Innovator (cards)
Culture of Innovation
Culture of Innovation whitepaper
Collaborate!
Banking on Innovation Business Case
Breakthrough Thinking
Quote of the Day